Preview to Warhammer Fest Europe 2018
With the Warhammer Fest Europe returns the former Games Day in a new form to Germany. But not like in the past events to Cologne, but to Duesseldorf.
On the 18th and 19th August 2018, so the coming weekend, Warhammer Fest Europe will be held on the European mainland. The Warhammer Community page covered the Warhammer Fest UK in an extensive post over here: Warhammer Fest Live Blog.
Why am I looking forward to the Warhammer Fest? For that, we have to first take a look back to the years of 2008 'til 2010, the last times I was to Games Day Germany in the famous Guerzenich. Imagine entering the grim dark world of Warhammer in a gothic building, in the heart of the old town of Cologne.
The new venue for Warhammer Fest Europe is the Maritim Hotel in Duesseldorf, so there will be plenty of room and parking (which was kind of a problem at the Guerzenich). You could even get there by plane due to the proximity to the airport, if you wanted to. Just make sure you land at Duesseldorf Airport (DUS) and not "Duesseldorf" Weeze (NRN).
Warhammer Underworlds: Shadespire – The Chosen Axes
The next double of the Shadespire warband extensions, after the Sepulchral Guard and Ironskulls's Boyz, will be The Chosen Axes and Spikeclaw's Swarm, beginning with the Fyreslayers.
The Fyreslayers are part of the Duardin race and are searching for the Ur-Gold, the remains of their god Grimnir. Grimnir fell when he fought Vulcatrix, the mother of Salamanders, and burst into the metallic shards of Ur-Gold. The Ur-Gold is accepted by the Fyreslayers as payment for their mercenary duty (they will fight against and alongside anyone as long as the payment fits) and can be forged by the Runemasters into mighty runes. As such even the rumours of Ur-Gold in the mirrored city is motivation enough for any Fyreslayer to go on this journey.
Warhammer Age of Sigmar Skirmish
Almost a year ago, in June 2017, Games Workshop has released an expansion for skirmish games, a band-oriented approach to playing Age of Sigmar, with just a handful of models. This scaling preserves the simplicity of Age of Sigmar's original framework and breaks the games playtime down to 30 to 60 minutes.
What is it about?
The rules of AoS Skirmish aim at building small, thematic warbands. Choosing your warband is limited only within the grand alliance, not within a specific battletome. The size of the warbands is estimated throughout a points value called "renown" and is usually between 25 and 100 renown large. From there on, the game takes on a size that is already sufficient for regular Age of Sigmar games. The gangs clash in different scenarios, half of which are designed for a balanced game, while the other half contains a certain imbalance. All six scenarios can be played as a linked sequential campaign.
Warhammer Age of Sigmar Malign Sorcery
With the second edition of Warhammer Age of Sigmar the magic "came back" to Warhammer. With Malign Sorcery Games Workshop released the first full magic supplement for Age of Sigmar and the latest since the 4th/5th edition of Warhammer Fantasy Battle. Let me show you the contents of this box in this unboxing review.
Malign Sorcery was released along the Soul Wars and is 60 EUR. The box is rather huge, as you can see from the comparison to a Primaris Space Marine. Inside the huge card board box is a sealed bag, which contains the sprues, the rule set for Malign Sorcery, the assembly instructions and the magic cards.
Warhammer Age of Sigmar Shattered Dominion Objectives
Usually Christmas or the turn of the year is the time for terrain with Games Workshop. But with the new Age of Sigmar edition just released there is a new set of objective markers available, the Shattered Dominion Objectives.
Of the new terrain sets, many have their own rules of how they affect the game play and benefit a certain faction (you remember the Shipwreck I covered earlier on this blog). Yes, this is technically terrain, but not really, they have names but no special rules (but hey, nobody is forcing you to not use your own house rules to change that). I am really interested in this - as it is a fantasy set - that will make good use with a broad variety of fantasy rules. So let's see in this review what is in the box.
Warhammer Underworlds: Shadespire
Just before the next edition of Age of Sigmar will be released, I want to take a closer look in this review on one of the "introduction" games to the Warhammer World, Warhammer Underworlds: Shadespire.
Games Workshop released Warhammer Underworlds: Shadespire last year in 2017, as a tactical miniature board game, at a lower entry point, much smaller in size and number of miniatures as for example Warhammer Quest: Silvertower. Shadespire is played in an ancient and damned city, between the realms of Light and Shadow, in the new post-Old World Warhammer Setting, as an "arena game" using two hex field boards with matches taking around 30-45 minutes. Everything you need for your games is included, with the push fit (means no glue needed) pre-colored plastic models and you only need a cutter to prepare the game.
Warhammer Age of Sigmar – Etheric Vortex Gloomtide Shipwreck
As part of the release of the Idoneth Deepkin, Games Workshop presents a new scenery item, the Etheric Vortex Gloomtide Shipwreck. This goes along with the new idea, to pair a matching terrain piece for each of the Age of Sigmar factions. In this review I'd like to share with you my experience on unboxing and building the Gloomtide Shipwreck.
The Gloomtide Shipwreck comes in a medium sized box, that is similar to the one used for other terrain kits, like the Ryza Pattern Ruins or Azyrite Ruins. It is priced at 25 GBP / 32.50 EUR / 40 USD.